A/B Testing
A/B Testing, also known as split testing, is a method used in UX research to compare two versions of a design to determine which one performs better.
This project is driven by a passion for the UX community, aiming to help build a better world.
A/B Testing, also known as split testing, is a method used in UX research to compare two versions of a design to determine which one performs better.
Card Sorting is a UX research method where participants organize topics or items into categories that make sense to them.
Contextual Inquiry is a UX research method where researchers observe and interview users in their natural environment while they perform tasks.
Diary Study is a UX research method where participants record their thoughts, feelings, and behaviors over an extended period while using a product.
Field Study in UX research involves observing users in their natural environment to understand their behaviors, needs, and challenges.
First-Click Test in UX research involves evaluating where users click first when presented with a specific task on a webpage or interface.
Concept Testing in UX research involves evaluating the feasibility, appeal, and potential success of a design concept before it’s fully developed.
Eye Tracking in UX research involves using specialized technology to monitor and analyze where users look on a digital interface and for how long.
The Five-Second Test in UX research is a method used to gauge users’ first impressions of a design. Participants are shown an image of a screen for just five seconds and then asked questions about what they saw.
Focus Group in UX research involves a moderated discussion with a small group of participants to gather insights about their attitudes, beliefs, and perceptions regarding a product or design.
Desirability Study in UX research involves assessing the emotional and aesthetic appeal of a design to understand how users perceive and respond to it.
Moderated Usability Testing in UX research involves a researcher guiding participants through tasks while observing and collecting data on their interactions and feedback.
Multivariate Testing in UX research involves evaluating multiple variables simultaneously to determine the most effective combination of design elements.
Participatory Design in UX research involves actively involving users and stakeholders in the design process. This collaborative approach ensures that the final product meets the needs and expectations of its users.
Intercept Testing in UX research involves approaching users in public spaces or within a digital environment to gather immediate feedback on a product.
Preference Testing in UX research involves presenting users with multiple design options to understand their preferences and opinions.
A Survey in UX research is a method used to collect data from users about their experiences, preferences, and behaviors.
Prototype Testing in UX research involves evaluating a prototype to validate its design and identify areas for improvement before full-scale production.
Tree Testing in UX research involves evaluating the navigability and findability of topics on a website or app by presenting users with a simplified, text-based version of the site’s structure.
Unmoderated Usability Testing in UX research involves participants completing tasks on their own without a moderator present.
Usability Testing in UX research involves observing users as they interact with a product to evaluate its ease of use and identify any usability issues.
User Interviews in UX research involve one-on-one conversations between a researcher and a user to gather in-depth insights about their experiences, needs, and behaviors.